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A Jailer/Ix Linkshell on Odin
 
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 Xenien app

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Xenien1




Posts : 7
Join date : 2009-03-30

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PostSubject: Xenien app   Xenien app EmptyMon Mar 30, 2009 7:26 pm

1. Character Name. Xenien

2. Jobs @ 75. PLD NIN MNK SAM WAR RNG RDM 64

3. Merits for those Jobs. Alot to list

4. Subjobs. WHM BLM NIN RDM WAR MNK SAM RNG BRD DRK PLD

5. Future Jobs @ 75. RDM BST DRK

6. Gear for those jobs. Alot stuff got magic resist sets for my pld homam assjamer to much to list

7. Previous Linkshells / Current Linkshells. Mooglelounge InfamousKnights Starcomma Blacksheeps 1000 NEEDLES

8. Reasons for Leaving / Staying. Didnt like freonski still do limbus with id was to busy with my life at time for star comma blacksheeps was mine and kantele shell 1000 est times do not fit me.

9. Do you have access to All areas of Sea. Yes

10. Do you find the Linkshell Name Immature or Funny. I dont think nothing of it.

11. Players in Linkshell who know you. Kantele leey Dev arnor tigger prolly more

12. Reasons for wanting to join our Linkshell. To get my sea gear and to have fun.
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PostSubject: Re: Xenien app   Xenien app EmptyTue Mar 31, 2009 1:40 am

I know you say merits and gear are too long to list, but humor us (I know you are not that busy!) - At least give us an idea what you've got - don't have to list every single thing.... alien
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Leey
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Leey


Posts : 183
Join date : 2009-02-06
Age : 35

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PostSubject: Re: Xenien app   Xenien app EmptyTue Mar 31, 2009 5:39 am

TIGGA! lol

and yea give us some of that merit list, and well he has MDB for PLD, good player when he has a cool head on, also other decent jobs, Yes for trial from me and wow... any other ppl who ive had issues with want to apply? first Gel then Xen..... im waiting for the next application...




Name: Hex....



LOL


Ps: i kid GL ^^


Last edited by Leey on Wed Apr 01, 2009 6:32 am; edited 1 time in total
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PostSubject: Re: Xenien app   Xenien app EmptyTue Mar 31, 2009 6:22 am

lmao, that would really make my year if I saw him applying to this shell!

Well, when it comes to Xen, I can say that he is actually a really good player to the point where it starts to piss everyone off Razz
So - Yes from me (even though I am still waiting for the merit list!).
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Xenien1




Posts : 7
Join date : 2009-03-30

Xenien app Empty
PostSubject: Re: Xenien app   Xenien app EmptyTue Mar 31, 2009 1:08 pm

MNK
<!-- Monk MAIN GROUP -->
<group name="Main" default="yes">

<set name="Idle">
<main>Destroyers</main>
<range>Tiphia sting</range>
<head>Walahra Turban</head>
<neck>Faith Torque</neck>
<lear>Brutal Earring</lear>
<rear>Ethreal Earring</rear>
<body>Shura Togi</body>
<hands>Ochimusha kote</hands>
<lring>Rajas ring</lring>
<rring>Ulthalam'sing</rring>
<back>Amemet Mantle +1</back>
<legs>Byakko's Haidate</legs>
<feet>Dune boots</feet>
<waist>Brown Belt</waist>
</set>

<!-- WS SET -->
<set name="WSGear" baseset="idle">
<head>Optical Hat</head>
<waist>Life Belt</waist>
<lear>Bushinomimi</lear>
</set>
<!-- NINJA CAST/HASTE SET -->
<set name="NINCast">
<waist>Brown Belt</waist>
<head>Walahra Turban</head>
<lear>Loquac. Earring</lear>
<legs>Byakko's haidate</legs>
<feet>Fuma Sune-Ate</feet>
</set>
</group>
</sets>
<!-- SPELLCAST RULES SECTION -->
<rules>
<action type="equip" when="aftercast" set="Idle" />
<!-- NINJA CASTING RULE -->
<if spell="Utsusemi: Ni|Tonko|Utsusemi: Ichi*">
<action type="equip" when="precast" set="NinCast" />
<action type="equip" when="aftercast">
</action>
</if>
<!-- Weaponskills -->
<if spell="Asuran Fists" NotTPLT="100">
<action type="Equip" when="precast" set="WSGear" />
<action type="castdelay" delay="1" />
<action type="Equip" when="afterws" set="idle" />
</if>
<!-- Weaponskills -->
<if spell="Ascetic's Fury" NotTPLT="100">
<action type="Equip" when="precast" set="As" />
<action type="castdelay" delay="1" />
<action type="Equip" when="afterws" set="idle" />
</if>

</rules>

</spellcast>
PLD
<set name="Idle">
<main>Joyeuse</main>
<neck>Parade gorget</neck>
<sub>Sentinel Shield</sub>
<head>Aegishjalmr</head>
<lear>LoQuac. Earring</lear>
<rear>Ethereal Earring</rear>
<body> Homam Corazza</body>
<hands>Homam Manopolas</hands>
<lring>Bomb Queen ring</lring>
<rring>Jelly ring</rring>
<back>Boxer's mantle</back>
<waist>Swift belt</waist>
<legs>Askar dirs</legs>
<feet>Glt. Leggings +1</feet>
</set>

</set>
<set name="Utsu" baseset="Idle">
<head>Walahra Turban</head>
<waist>Swift belt</waist>
<lear>Loquac. Earring</lear>
<hands>Homam Manopolas</hands>
</set>

<set name="Emitty" BaseSet="Idle">
<body>Gallant Surcoat +1</body>
<head>Aegishjalmr</head>
<neck>Harmonia's Torque</neck>
<hands>I.R. Dastanas</hands>
<lring>Bomb Queen Ring</lring>
<rring>Hercules' Ring</rring>
<waist>Warwolf Belt</waist>
<feet>Iron ram greaves</feet>
<legs>Iron Ram hose</legs>
<back>Resentment cape</back>
</set>
<set name="MB" Baseset="Idle">
<main>Iron Ram Lance</main>
<sub>Raptor leather strap +1</sub>
<head>Iron Ram Sallet</head>
<neck>Parade gorget</neck>
<body>Coral scale mail</body>
<feet>Iron ram greaves</feet>
<hands>I.R. Dastanas</hands>
<legs>Iron Ram hose</legs>
<lear>Coral Earring</lear>
<rear>Coral Earring</rear>
<rring>Coral ring</rring>
<back>Resentment cape</back>
</set>

<set name="Flash" baseset="Idle">
<head>Walahra Turban</head>
<lear>Loquac. Earring</lear>
<hands>Homam Manopolas</hands>
<waist>Swift belt</waist>
</set>
</group>

</sets>

<variables>

</variables>

<rules>
<action type="equip" when="aftercast" set="idle" />
<!-- Weaponskills -->
<if spell="Atonement" NotTPLT="100">
<action type="Equip" when="precast" set="Emitty" />
<action type="Equip" when="precast">
<neck>Light Gorget</neck> </action>
<action type="castdelay" delay="1" />
<action type="Equip" when="afterws" set="idle" />
</if>
<if MPPLT="90" HPPGT="84">
<action type="equip" when="aftercast">
<neck lock="t">Parade gorget</neck>
</action>
</if>

<if HPPLT="50">
<action type="equip" when="aftercast">
<rring lock="t">Hercules' Ring</rring>
</action>
</if>

<if spell="Utsusemi*">
<action type="equip" when="Precast" set="utsu" />
<action type="aftercastdelay" delay="1" />
</if>

<if spell="Flash">
<action type="equip" when="Precast" set="utsu" />
<action type="aftercastdelay" delay="1" />
</if>


<if spell="Sentinel">
<action type="equip" when="Precast" set="Emitty">
<feet>Valor Leggings</feet>
</action>
<action type="aftercastdelay" delay="1" />
</if>

<if spell="Rampart|Chivalry|Shield Bash|Warcry|Holy circle|Provoke|Cure*|Curaga*|Bind|Sleep|Stun|Last resort|Souleater|Invincible|Bio*|Blind|Drain|Aspir">
<action type="equip" when="Precast" set="Emitty" />
<action type="aftercastdelay" delay="1" />
</if>
WAR
<group name="Main" default="yes">

<set name="Idle">
<main lock="t" />
<sub lock="t" />
<range lock="t" />
<ammo lock="t">Tiphia sting</ammo>
<head>Walahra Turban</head>
<neck>Peacock Charm</neck>
<lear>Brutal Earring</lear>
<rear>Ethreal Earring</rear>
<body>Kirin's osode</body>
<hands>Iron Ram dastanas</hands>
<lring>Ulthalam's Ring</lring>
<rring>Rajas Ring</rring>
<back>Forager's Mantle</back>
<waist>Swift Belt</waist>
<legs>Byakko's Haidate</legs>
<feet>Ftr. Calligae +1</feet>
</set>


<set name="WS" BaseSet="Idle">
<body>Hecatomb Harness</body>
<head>Optical hat</head>
<neck>Snow gorget</neck>
<hands>Hecatomb Mittens</hands>
<lring>Flame Ring</lring>
<rring>Rajas Ring</rring>
<waist>Warwolf Belt</waist>
<feet>Hct. Leggings</feet>
<rear>Bushinomimi</rear>
</set>

<set name="SC" BaseSet="Idle">
<head>Genbu's Kabuto</head>
<neck>Snow gorget</neck>
<hands>Hecatomb Mittens</hands>
<lring>Flame Ring</lring>
<rring>Rajas Ring</rring>
<waist>Warwolf Belt</waist>
<feet>Hct. Leggings</feet>
<rear>Bushinomimi Earring</rear>
</set>

<set name="Utsu" baseset="Idle">
<head>Walahra Turban</head>
<lear>Loqac. Earring</lear>
<hands>Dusk Gloves</hands>
<feet>Dusk ledelsens</feet>
</set>

</group>

</sets>

<variables>

</variables>

<rules>
<action type="equip" when="aftercast" set="idle" />
<!-- Weaponskills -->
<if spell="Raging Rush|Rampage|Sturmwind|King's Justice" NotTPLT="100">
<action type="Equip" when="precast" set="ws" />
<action type="castdelay" delay="1" />
<action type="Equip" when="afterws" set="idle" />
</if>

<if spell="Steel cyclone" NotTPLT="100">
<action type="Equip" when="precast" set="SC" />
<action type="castdelay" delay="1" />
<action type="Equip" when="afterws" set="idle" />
</if>

<if spell="Utsusemi*">
<action type="equip" when="Precast" set="utsu" />
<action type="aftercastdelay" delay="1" />
</if>

SAM

<group name="Main" default="yes">

<set name="Idle">
<main lock="t" />
<sub lock="t" />
<range lock="t" />
<ammo lock="t">Demon arrow</ammo>
<head>Walahra Turban</head>
<neck>Peacock Charm</neck>
<lear>Brutal Earring</lear>
<rear>Bushinomimi Earring</rear>
<body>Shura Togi</body>
<hands>Ochimusha kote</hands>
<rring>Ulthalam's Ring</rring>
<lring>Rajas Ring</lring>
<back>Cerberus Mantle</back>
<waist>Swift Belt</waist>
<legs>Byakko's Haidate</legs>
<feet>Fuma Sune-ate</feet>
</set>

<set name="Engaged" Baseset= "Idle">
<hands>Dusk gloves</hands>
</set>

<set name="Side" BaseSet="Engaged">
<lear>Vision Earring</lear>
<body>Kirin's osode</body>
<head>Optical hat</head>
<neck>Light Gorget</neck>
<hands>Seiryu's kote</hands>
<rring>Behemoth ring +1</rring>
<rring>Rajas ring</rring>
<waist>Buccaneer's belt</waist>
<legs>Dusk trousers</legs>
<feet>Rutter Sabatons</feet>
<back>Amemet Mantle +1</back>
</set>

<set name="Tachi" BaseSet="Engaged">
<body>Kirin's Osode</body>
<head>Myochin Kabuto +1</head>
<neck>Snow gorget</neck>
<hands>Myochin kote +1</hands>
<lring>Rajas ring</lring>
<rring>Flame ring</rring>
<waist>Warwolf belt</waist>
<legs>Shura Haidate</legs>
<feet>Rutter Sabatons</feet>
<back>Forager's mantle</back>
</set>
<set name="TK" BaseSet="Engaged">
<body>Kirin's osode</body>
<head>Myochin Kabuto +1</head>
<neck>Light Gorget</neck>
<hands>Myochin kote +1</hands>
<lring>Rajas ring</lring>
<rring>Flame ring</rring>
<waist>Warwolf belt</waist>
<legs>Shura Haidate</legs>
<feet>Rutter Sabatons</feet>
<back>Cerberus mantle</back>
</set>

<set name="Meditate">
<head>Myn. Kabuto +1</head>
<hands>Saotome Kote</hands>
</set>

<set name="ThirdEye">
<legs>Saotome Haidate</legs>
</set>

<set name="Utsu" baseset="Idle">
<head>Walahra Turban</head>
<lear>Loqac. Earring</lear>
<feet>Fuma Sune-Ate</feet>
<waist>Swift Belt</waist>
<legs>Byakko's haidate</legs>
</set>

</group>

</sets>

<variables>

</variables>

<rules>
<if status="engaged">
<action type="equip" when="engaged" set="engaged" />
</if>

<!-- Weaponskills -->
<if spell="Sidewinder" NotTPLT="100">
<action type="Equip" when="precast" set="Side" />
<action type="castdelay" delay="1" />
<action type="Equip" when="afterws" set="idle" />
</if>

<if spell="Tachi: Gekko|Tachi: Yukikaze|Penta Thrust|Tachi: Rana" NotTPLT="100">
<action type="Equip" when="precast" set="Tachi" />
<action type="castdelay" delay="1" />
<action type="Equip" when="afterws" set="idle" />
</if>

<if spell="Tachi: Kasha" NotTPLT="100">
<action type="Equip" when="precast" set="TK" />
<action type="castdelay" delay="1" />
<action type="Equip" when="afterws" set="idle" />
</if>

<if Spell="Meditate">
<action type="equip" when="Precast" delay=".2" Set="Meditate"/>
<action type="aftercastdelay" delay=".5" />
</if>

<if spell="Utsusemi*">
<action type="equip" when="Precast" set="utsu" />
<action type="aftercastdelay" delay="1" />
</if>


<if Spell="Third Eye">
<action type="equip" when="precast" delay=".2" set="ThirdEye"/>
<action type="aftercastdelay" delay="1" />
</if>

</rules>
</spellcast>

NIN
<variables>
<var name="DorN">D</var>
</variables>
<sets>
<group default="yes" name="Nin">
<set name="Nin">
<main>Senjuinrikio</main>
<sub>Fudo</sub>
<range>Ungur Boomerang</range>
<head>Walahra Turban</head>
<neck>Peacock charm</neck>
<lear>Brutal Earring</lear>
<rear>Ethereal earring</rear>
<body>Shura togi</body>
<hands>Ochimusha kote</hands>
<lring>Rajas Ring</lring>
<rring>Ulthalam's Ring</rring>
<back>Boxer's Mantle</back>
<waist>Swift Belt</waist>
<legs>Byakko's haidate</legs>
<feet>Fuma Sune-ate</feet>

</set>
<set name="WSgear" baseset="Nin">
<head>Voyager sallet</head>
<body>Kirin's osode</body>
<waist>Warwolf Belt</waist>
<feet>Rutter Sabatons</feet>
<rear>Bushinomimi Earring</rear>
<legs>Byakko's Haidate</legs>
<hands>Nin. Tekko +1</hands>
<rring>Flame Ring</rring>

</set>
<set name="Emitty" BaseSet="Nin">
<neck>Harmonia's Torque</neck>
<waist>Warwolf Belt</waist>
<back>Cerberus mantle</back>
</set>
</set>
<set name="Night" baseset="Nin">
<legs>Koga hakama</legs>
<feet>Ninja Kyahan</feet>
</set>
<set name="tools" baseset="Nin">
<head>Ninja hatsuburi</head>
<feet>Koga kyahan</feet>
</set>

</group>
</sets>
<rules>
<action type="equip" when="aftercast" set="Nin" />
<if spell="autoset">
<if status="idle">
<action type="equip" when="idle" set="Nin" />
</if>
<if spell="Provoke">
<action type="equip" when="Precast" set="Emitty" />
<action type="aftercastdelay" delay="1" />
</if>
</if>
<if Skill="Ninjutsu">
<if Spell="Utsusemi: Ni">
<action type="equip" when="precast" set="Nin" />
<if spell="Utsusemi: Ichi" BuffActive="Copy Image">
<action type="midcastdelay" delay="3.0" />
<action type="Command" when="midcast">cancel 66</action>
<if spell="Monomi: Ichi">
<action type="midcastdelay" delay="2.5" />
<action type="Command" when="midcast">cancel 71</action>
</if>
</if>
</if>
<else>
<action type="equip" when="precast" set="tools" />
</else>
</if>
<if spell="Blade: *" NotTPLT="100">
<action type="castdelay" delay=".2" />
<action type="equip" when="precast" set="WSgear" />
<action type="aftercastdelay" delay="1" />
<action type="equip" when="aftercast" set="Standard" />
</if>
<if mode="OR" TimeLT="6.00" TimeGT="18.00">
<action type="Var" cmd="set DorN N" /> <!-- or just set night stuff -->
</if>
<else>
<action type="Var" cmd="set DorN D" /> <!-- or just set day stuff -->
</else>
<if advanced=' "$DorN"=="N" '>
<action type="equip" when="idle" set="night" />
</if>


MERITS#
2 shield 1 parrying 4 crit hits this is some on them
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Dev
Admin



Posts : 22
Join date : 2009-02-08

Xenien app Empty
PostSubject: Re: Xenien app   Xenien app EmptyTue Mar 31, 2009 5:11 pm

he is using spellcast

he is in
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Leey
Admin
Leey


Posts : 183
Join date : 2009-02-06
Age : 35

Xenien app Empty
PostSubject: Re: Xenien app   Xenien app EmptyTue Mar 31, 2009 6:16 pm

well you win the award for worlds longest post thats for sure!, and 3/4 Yes so far bassically means your in so ill see you thursday i guess ^^ (please dont do what most ppl do and not come first run <.< LOL)


<Tigga> yea sure!


win locking thread
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PostSubject: Re: Xenien app   Xenien app Empty

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